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Digital Portfolio

Games


Developed by Adam Weesner, Deming Zhu, James Powell, and Ram Eshwar Kaundinya

Created for the Global Game Jam 2020

A single light surrounded by darkness, undertakes a journey to restore light and balance to the world. Time is in your hands as you aim to restore balance by manipulating the time of the orbs around you.

Can you bring light to the illusion?

Worked on Gameplay Programming, User Interaction, and Production

“Tutorial NPC”
 
 
Developed by Ram Eshwar Kaundinya, Michael Perez, and Tara Nguyen
 
Submitted to the Community Game Jam and placed
in the top 200 of over 1,000 games in multiple categories!
Guide the hero out of your room without letting them seeing your treasure!
If they do, you won’t see that treasure again!
 
Worked on UI and Music Composition
 

“Mr. Robot Does Stuff”

 
 
Developed by Ram Eshwar Kaundinya
 
Mr. Robot likes to jump around, get coins, and really doesn’t like to die.
Cats have 9 lives, Mr. Robot has 3.
 
Jump in with Mr. Robot and get as many coins as you can!
 
Worked on all aspects of Game Development

“Burning Bananas”

 
 
Developed by Ram Eshwar Kaundinya
 
Manny the Monkey has woken up to an alarming fact in the jungle –
somebody has been setting bananas on fire!
Go save the bananas, but beware… predators are everywhere! 
 
A game demo created for Audeze with Chai Time Studios to showcase
360 stereoscopic sound localization using the Mobius headphones. 
 
Worked on all aspects of Game Development 

“Dimensional Professional”

Developed by Ram Eshwar Kaundinya, Sinan Cem Çetin,
Cynthia Zhou, and Amy Tu
 
Mr. Tapir reported 2 weeks ago that something was off with his house…
There were mysterious anomalies in space and time.
Mr. Tapir called upon you, The Dimensional Professional,
to restore his house to order.
Two weeks later, we have not heard from Mr. Tapir.
We need you to solve the puzzles and restore Mr. Tapir’s home.
Are you up for the challenge?
 
Developed for VR on the HTC Vive. Currently unreleased. 
Click image above for game trailer!
 
Worked on Level Design, Gameplay Programming, and Music Composition. 

Game Trailers

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Digital Media


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Mandelbrot Fractal

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Mandelbrot Set created with a custom C++ program. 
Program allows for zooming into any portion of the fractal. 
Images are produced as bitmap files – converted to PNG for web.
Try it out on your own here!
 

Interactive Sierpinski Fractals

The box fractal implements a Level of Detail System common in games. 
This system allows for the user to infinitely zoom into any portion of the fractal.
In games, this system can be applied to increase detail in and around player zones but decrease detail outside of player zones.
 
Controls: 
WASD – move around
; – zoom in
‘ – zoom out
m – mute/unmute audio
Space – switch fractals
 

3D Models


 

Further Links:

 

For more games and code, stay up to date on my itch and github pages!

 

https://timeisnowstudios.itch.io/

https://github.com/rkaundinya

 

To follow me on social media check out my social media pages in the footer!